hannah pokes spectral armor.
its an armor concept
literally the ghost of armor
turns it into armor concept energy worth 37k armor.
this will need research between me and hannah.
light armor qualifications ask about.
go to zak and armor things happen. No more armor. :(
check the stuff on iouna, apparently she has soul forged equipment
made using body parts of the dragon itself and hannah
pulls out oa stone box with a symbol, its a dwarven chamber pot
it has the arm of a death knight
hes been studying it
its empoweree by orcus and nerul.
armor propeties seem to depend on the person.
zak suddenly gets an idea, goes digging in a fancy supernal book
trying to soulforge olavian would be hard and have interesting again.
he does some science on olavian, he blows up a small jelatious cube.
gnome automated forge and fancy blacksmith.
quick check on self
I am something like a wizard type ritual that creates half elementals
Take 150% and make it 100%
May need to take a look at some sort necromacy having to do with soul magic for damange
Have undergone several purification style rituals but not really, they abstractly similar
Soul seems to possilby be scarred but hard to tell.
Still some spiritual soul damange but will heal over time, but better to actively heal.
Currenly likely vulnerable to spirit magic, do not touch dream rings. Effects seem similar to that one time altering self in the dream world
get a realisation fo what is going on, get a more farseeing, i no longer have to center on myself
can now scry ising pattern sight
get a daily chage a die roll after roll once per day sort of. +/- 5
modification daily power
power : daily effect that adds or subtracts a 3 to ANY die type roll, after the number.
it modifies the die itelf for the attack
EX this would affect dice for town resource
EX would affect percentile
works better in conjuction with the main daily power:
it modifes results of the daily power.
allows modification of any number in the game, including number of targets, burst size.
and makes results retroactive
magniture: declare a die to be a number but modified by my passice or encounter.
-have to use pattern check to switch
passive power: switch a bard power at a moments notice as long as I pass a taveren check for one use
switching out of class is harder at disadvantage with penalty on top
also could go up in level but at another penalty.
push to permanent switch
can scry the pattern not the world. works like a scry but not a scry.
Pattern Farsight: Can change focus of pattern observation. Still limited to threads I have interacted with, affected by degree of interaction. The greater the impact of interaction the easier it is. Can be used to observe threads that have interacted with threads I have interacted with, but each step away gets more dificult. (31)
Daily Power: Change an attack roll, skill check, or ability check by +/- 5 after die has been rolled. This recharges based on major story events.
Modification Daily Power Options
Can be swapped between by using a taveren power check.
Power: +/- 3 to any die roll after result is known.
modifies the die itself
Examples: town resource roll, percentile roll, damage roll
Augment: Spend +/-5 daily power
EX: Number of targets, burst size
Magnitude: Declare a die to be a specific number accounting for the passive taveren effect for attacks, skill checks and ability checks.
Augment: Spend +/- 3 encounter power
Declare a +/-3 to the actual die value of the selected die. Power is retroactive until the next action is started.
Passive Power: Make a taveren check to swap any currently available power for another power. Selecting bard powers is easiest. Selecting powers from classes for which you currenlty have powers is possible at a penalty. Selecting powers from any class is possible at a high penalty. Replacing powers with higher level ones is also possible at a high penalty. Power swap can be temporaty or permanent with permanent selection being more difficult. Power selection can be done during a long rest at a bonus.